LVGLPlusPlus
C++ library on top of the lovely LVGL project.
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Add full compliment of object types to setObjValue
Add a getter similar to setObj* as getObj*()
Support more than just bar and slider for value setting. Get clear on what widgets should bet settable.
Create a 'getter' version as well.
Create a setObj() possibly for boolean types like buttons?? OR just use 1/0 as the 'val'?